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Android Reference

SurfaceTextureSource


android.filterpacks.videosrc

Class SurfaceTextureSource



  • public class SurfaceTextureSource
    extends Filter

    A filter that converts textures from a SurfaceTexture object into frames for processing in the filter framework.

    To use, connect up the sourceListener callback, and then when executing the graph, use the SurfaceTexture object passed to the callback to feed frames into the filter graph. For example, pass the SurfaceTexture into {#link android.hardware.Camera.setPreviewTexture(android.graphics.SurfaceTexture)}. This filter is intended for applications that need for flexibility than the CameraSource and MediaSource provide. Note that the application needs to provide width and height information for the SurfaceTextureSource, which it should obtain from wherever the SurfaceTexture data is coming from to avoid unnecessary resampling.



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