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Class SensorEvent

  • public class SensorEvent
    extends Object

    This class represents a Sensor event and holds informations such as the sensor's type, the time-stamp, accuracy and of course the sensor's data.

    Definition of the coordinate system used by the SensorEvent API.

    The coordinate-system is defined relative to the screen of the phone in its default orientation. The axes are not swapped when the device's screen orientation changes.

    The X axis is horizontal and points to the right, the Y axis is vertical and points up and the Z axis points towards the outside of the front face of the screen. In this system, coordinates behind the screen have negative Z values.

    sensors coordinate-system diagram.

    Note: This coordinate system is different from the one used in the Android 2D APIs where the origin is in the top-left corner.

    See Also:
    SensorManager, SensorEvent, Sensor
    • Field Detail

      • values

        public final float[] values

        The length and contents of the values array depends on which sensor type is being monitored (see also SensorEvent for a definition of the coordinate system used).


        All values are in SI units (m/s^2)

          values[0]: Acceleration minus Gx on the x-axis

          values[1]: Acceleration minus Gy on the y-axis

          values[2]: Acceleration minus Gz on the z-axis

        A sensor of this type measures the acceleration applied to the device (Ad). Conceptually, it does so by measuring forces applied to the sensor itself (Fs) using the relation:

        Ad = - ∑Fs / mass

        In particular, the force of gravity is always influencing the measured acceleration:

        Ad = -g - ∑F / mass

        For this reason, when the device is sitting on a table (and obviously not accelerating), the accelerometer reads a magnitude of g = 9.81 m/s^2

        Similarly, when the device is in free-fall and therefore dangerously accelerating towards to ground at 9.81 m/s^2, its accelerometer reads a magnitude of 0 m/s^2.

        It should be apparent that in order to measure the real acceleration of the device, the contribution of the force of gravity must be eliminated. This can be achieved by applying a high-pass filter. Conversely, a low-pass filter can be used to isolate the force of gravity.

             public void onSensorChanged(SensorEvent event)
                  // alpha is calculated as t / (t + dT)
                  // with t, the low-pass filter's time-constant
                  // and dT, the event delivery rate
                  final float alpha = 0.8;
                  gravity[0] = alpha * gravity[0] + (1 - alpha) * event.values[0];
                  gravity[1] = alpha * gravity[1] + (1 - alpha) * event.values[1];
                  gravity[2] = alpha * gravity[2] + (1 - alpha) * event.values[2];
                  linear_acceleration[0] = event.values[0] - gravity[0];
                  linear_acceleration[1] = event.values[1] - gravity[1];
                  linear_acceleration[2] = event.values[2] - gravity[2];


        • When the device lies flat on a table and is pushed on its left side toward the right, the x acceleration value is positive.
        • When the device lies flat on a table, the acceleration value is +9.81, which correspond to the acceleration of the device (0 m/s^2) minus the force of gravity (-9.81 m/s^2).
        • When the device lies flat on a table and is pushed toward the sky with an acceleration of A m/s^2, the acceleration value is equal to A+9.81 which correspond to the acceleration of the device (+A m/s^2) minus the force of gravity (-9.81 m/s^2).


        All values are in micro-Tesla (uT) and measure the ambient magnetic field in the X, Y and Z axis.


        All values are in radians/second and measure the rate of rotation around the device's local X, Y and Z axis. The coordinate system is the same as is used for the acceleration sensor. Rotation is positive in the counter-clockwise direction. That is, an observer looking from some positive location on the x, y or z axis at a device positioned on the origin would report positive rotation if the device appeared to be rotating counter clockwise. Note that this is the standard mathematical definition of positive rotation and does not agree with the definition of roll given earlier.

          values[0]: Angular speed around the x-axis

          values[1]: Angular speed around the y-axis

          values[2]: Angular speed around the z-axis

        Typically the output of the gyroscope is integrated over time to calculate a rotation describing the change of angles over the timestep, for example:

             private static final float NS2S = 1.0f / 1000000000.0f;
             private final float[] deltaRotationVector = new float[4]();
             private float timestamp;
             public void onSensorChanged(SensorEvent event) {
                  // This timestep's delta rotation to be multiplied by the current rotation
                  // after computing it from the gyro sample data.
                  if (timestamp != 0) {
                      final float dT = (event.timestamp - timestamp) * NS2S;
                      // Axis of the rotation sample, not normalized yet.
                      float axisX = event.values[0];
                      float axisY = event.values[1];
                      float axisZ = event.values[2];
                      // Calculate the angular speed of the sample
                      float omegaMagnitude = sqrt(axisX*axisX + axisY*axisY + axisZ*axisZ);
                      // Normalize the rotation vector if it's big enough to get the axis
                      if (omegaMagnitude > EPSILON) {
                          axisX /= omegaMagnitude;
                          axisY /= omegaMagnitude;
                          axisZ /= omegaMagnitude;
                      // Integrate around this axis with the angular speed by the timestep
                      // in order to get a delta rotation from this sample over the timestep
                      // We will convert this axis-angle representation of the delta rotation
                      // into a quaternion before turning it into the rotation matrix.
                      float thetaOverTwo = omegaMagnitude * dT / 2.0f;
                      float sinThetaOverTwo = sin(thetaOverTwo);
                      float cosThetaOverTwo = cos(thetaOverTwo);
                      deltaRotationVector[0] = sinThetaOverTwo * axisX;
                      deltaRotationVector[1] = sinThetaOverTwo * axisY;
                      deltaRotationVector[2] = sinThetaOverTwo * axisZ;
                      deltaRotationVector[3] = cosThetaOverTwo;
                  timestamp = event.timestamp;
                  float[] deltaRotationMatrix = new float[9];
                  SensorManager.getRotationMatrixFromVector(deltaRotationMatrix, deltaRotationVector);
                  // User code should concatenate the delta rotation we computed with the current rotation
                  // in order to get the updated rotation.
                  // rotationCurrent = rotationCurrent * deltaRotationMatrix;

        In practice, the gyroscope noise and offset will introduce some errors which need to be compensated for. This is usually done using the information from other sensors, but is beyond the scope of this document.


          values[0]: Ambient light level in SI lux units


          values[0]: Atmospheric pressure in hPa (millibar)


          values[0]: Proximity sensor distance measured in centimeters

        Note: Some proximity sensors only support a binary near or far measurement. In this case, the sensor should report its maximum range value in the far state and a lesser value in the near state.


        A three dimensional vector indicating the direction and magnitude of gravity. Units are m/s^2. The coordinate system is the same as is used by the acceleration sensor.

        Note: When the device is at rest, the output of the gravity sensor should be identical to that of the accelerometer.


        A three dimensional vector indicating acceleration along each device axis, not including gravity. All values have units of m/s^2. The coordinate system is the same as is used by the acceleration sensor.

        The output of the accelerometer, gravity and linear-acceleration sensors must obey the following relation:

          acceleration = gravity + linear-acceleration


        The rotation vector represents the orientation of the device as a combination of an angle and an axis, in which the device has rotated through an angle θ around an axis <x, y, z>.

        The three elements of the rotation vector are <x*sin(θ/2), y*sin(θ/2), z*sin(θ/2)>, such that the magnitude of the rotation vector is equal to sin(θ/2), and the direction of the rotation vector is equal to the direction of the axis of rotation.

        The three elements of the rotation vector are equal to the last three components of a unit quaternion <cos(θ/2), x*sin(θ/2), y*sin(θ/2), z*sin(θ/2)>.

        Elements of the rotation vector are unitless. The x,y, and z axis are defined in the same way as the acceleration sensor.

        The reference coordinate system is defined as a direct orthonormal basis, where:

        • X is defined as the vector product Y.Z (It is tangential to the ground at the device's current location and roughly points East).
        • Y is tangential to the ground at the device's current location and points towards magnetic north.
        • Z points towards the sky and is perpendicular to the ground.

        world coordinate-system diagram.

          values[0]: x*sin(θ/2)

          values[1]: y*sin(θ/2)

          values[2]: z*sin(θ/2)

          values[3]: cos(θ/2) (optional: only if value.length = 4)


        All values are angles in degrees.

          values[0]: Azimuth, angle between the magnetic north direction and the y-axis, around the z-axis (0 to 359). 0=North, 90=East, 180=South, 270=West

          values[1]: Pitch, rotation around x-axis (-180 to 180), with positive values when the z-axis moves toward the y-axis.

          values[2]: Roll, rotation around y-axis (-90 to 90), with positive values when the x-axis moves toward the z-axis.

        Note: This definition is different from yaw, pitch and roll used in aviation where the X axis is along the long side of the plane (tail to nose).

        Note: This sensor type exists for legacy reasons, please use getRotationMatrix() in conjunction with remapCoordinateSystem() and getOrientation() to compute these values instead.

        Important note: For historical reasons the roll angle is positive in the clockwise direction (mathematically speaking, it should be positive in the counter-clockwise direction).


          values[0]: Relative ambient air humidity in percent

        When relative ambient air humidity and ambient temperature are measured, the dew point and absolute humidity can be calculated.

        Dew Point

        The dew point is the temperature to which a given parcel of air must be cooled, at constant barometric pressure, for water vapor to condense into water.

                            ln(RH/100%) + m·t/(Tn+t)
         td(t,RH) = Tn · ------------------------------
                         m - [ln(RH/100%) + m·t/(Tn+t)]
        dew point temperature in °C
        actual temperature in °C
        actual relative humidity in %
        243.12 °C

        for example:

         h = Math.log(rh / 100.0) + (17.62 * t) / (243.12 + t);
         td = 243.12 * h / (17.62 - h);
        Absolute Humidity

        The absolute humidity is the mass of water vapor in a particular volume of dry air. The unit is g/m3.

         dv(t,RH) = 216.7 · -------------------------
                                   273.15 + t
        absolute humidity in g/m3
        actual temperature in °C
        actual relative humidity in %
        243.12 °C
        6.112 hPa

        for example:

         dv = 216.7 *
         (rh / 100.0 * 6.112 * Math.exp(17.62 * t / (243.12 + t)) / (273.15 + t));


          values[0]: ambient (room) temperature in degree Celsius.

        See Also:
        SensorEvent, GeomagneticField
      • sensor

        public Sensor sensor
        The sensor that generated this event. See SensorManager for details.
      • accuracy

        public int accuracy
        The accuracy of this event. See SensorManager for details.
      • timestamp

        public long timestamp
        The time in nanosecond at which the event happened


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