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Android Reference

GLES10


android.opengl

Class GLES10

  • Direct Known Subclasses:
    GLES11


    public class GLES10
    extends Object
    • Constructor Detail

      • GLES10

        public GLES10()
    • Method Detail

      • glActiveTexture

        public static void glActiveTexture(int texture)
      • glAlphaFunc

        public static void glAlphaFunc(int func,
                       float ref)
      • glAlphaFuncx

        public static void glAlphaFuncx(int func,
                        int ref)
      • glBindTexture

        public static void glBindTexture(int target,
                         int texture)
      • glBlendFunc

        public static void glBlendFunc(int sfactor,
                       int dfactor)
      • glClear

        public static void glClear(int mask)
      • glClearColor

        public static void glClearColor(float red,
                        float green,
                        float blue,
                        float alpha)
      • glClearColorx

        public static void glClearColorx(int red,
                         int green,
                         int blue,
                         int alpha)
      • glClearDepthf

        public static void glClearDepthf(float depth)
      • glClearDepthx

        public static void glClearDepthx(int depth)
      • glClearStencil

        public static void glClearStencil(int s)
      • glClientActiveTexture

        public static void glClientActiveTexture(int texture)
      • glColor4f

        public static void glColor4f(float red,
                     float green,
                     float blue,
                     float alpha)
      • glColor4x

        public static void glColor4x(int red,
                     int green,
                     int blue,
                     int alpha)
      • glColorMask

        public static void glColorMask(boolean red,
                       boolean green,
                       boolean blue,
                       boolean alpha)
      • glColorPointer

        public static void glColorPointer(int size,
                          int type,
                          int stride,
                          Buffer pointer)
      • glCompressedTexImage2D

        public static void glCompressedTexImage2D(int target,
                                  int level,
                                  int internalformat,
                                  int width,
                                  int height,
                                  int border,
                                  int imageSize,
                                  Buffer data)
      • glCompressedTexSubImage2D

        public static void glCompressedTexSubImage2D(int target,
                                     int level,
                                     int xoffset,
                                     int yoffset,
                                     int width,
                                     int height,
                                     int format,
                                     int imageSize,
                                     Buffer data)
      • glCopyTexImage2D

        public static void glCopyTexImage2D(int target,
                            int level,
                            int internalformat,
                            int x,
                            int y,
                            int width,
                            int height,
                            int border)
      • glCopyTexSubImage2D

        public static void glCopyTexSubImage2D(int target,
                               int level,
                               int xoffset,
                               int yoffset,
                               int x,
                               int y,
                               int width,
                               int height)
      • glCullFace

        public static void glCullFace(int mode)
      • glDeleteTextures

        public static void glDeleteTextures(int n,
                            int[] textures,
                            int offset)
      • glDeleteTextures

        public static void glDeleteTextures(int n,
                            IntBuffer textures)
      • glDepthFunc

        public static void glDepthFunc(int func)
      • glDepthMask

        public static void glDepthMask(boolean flag)
      • glDepthRangef

        public static void glDepthRangef(float zNear,
                         float zFar)
      • glDepthRangex

        public static void glDepthRangex(int zNear,
                         int zFar)
      • glDisable

        public static void glDisable(int cap)
      • glDisableClientState

        public static void glDisableClientState(int array)
      • glDrawArrays

        public static void glDrawArrays(int mode,
                        int first,
                        int count)
      • glDrawElements

        public static void glDrawElements(int mode,
                          int count,
                          int type,
                          Buffer indices)
      • glEnable

        public static void glEnable(int cap)
      • glEnableClientState

        public static void glEnableClientState(int array)
      • glFinish

        public static void glFinish()
      • glFlush

        public static void glFlush()
      • glFogf

        public static void glFogf(int pname,
                  float param)
      • glFogfv

        public static void glFogfv(int pname,
                   float[] params,
                   int offset)
      • glFogfv

        public static void glFogfv(int pname,
                   FloatBuffer params)
      • glFogx

        public static void glFogx(int pname,
                  int param)
      • glFogxv

        public static void glFogxv(int pname,
                   int[] params,
                   int offset)
      • glFogxv

        public static void glFogxv(int pname,
                   IntBuffer params)
      • glFrontFace

        public static void glFrontFace(int mode)
      • glFrustumf

        public static void glFrustumf(float left,
                      float right,
                      float bottom,
                      float top,
                      float zNear,
                      float zFar)
      • glFrustumx

        public static void glFrustumx(int left,
                      int right,
                      int bottom,
                      int top,
                      int zNear,
                      int zFar)
      • glGenTextures

        public static void glGenTextures(int n,
                         int[] textures,
                         int offset)
      • glGenTextures

        public static void glGenTextures(int n,
                         IntBuffer textures)
      • glGetError

        public static int glGetError()
      • glGetIntegerv

        public static void glGetIntegerv(int pname,
                         int[] params,
                         int offset)
      • glGetIntegerv

        public static void glGetIntegerv(int pname,
                         IntBuffer params)
      • glGetString

        public static String glGetString(int name)
      • glHint

        public static void glHint(int target,
                  int mode)
      • glLightModelf

        public static void glLightModelf(int pname,
                         float param)
      • glLightModelfv

        public static void glLightModelfv(int pname,
                          float[] params,
                          int offset)
      • glLightModelfv

        public static void glLightModelfv(int pname,
                          FloatBuffer params)
      • glLightModelx

        public static void glLightModelx(int pname,
                         int param)
      • glLightModelxv

        public static void glLightModelxv(int pname,
                          int[] params,
                          int offset)
      • glLightModelxv

        public static void glLightModelxv(int pname,
                          IntBuffer params)
      • glLightf

        public static void glLightf(int light,
                    int pname,
                    float param)
      • glLightfv

        public static void glLightfv(int light,
                     int pname,
                     float[] params,
                     int offset)
      • glLightfv

        public static void glLightfv(int light,
                     int pname,
                     FloatBuffer params)
      • glLightx

        public static void glLightx(int light,
                    int pname,
                    int param)
      • glLightxv

        public static void glLightxv(int light,
                     int pname,
                     int[] params,
                     int offset)
      • glLightxv

        public static void glLightxv(int light,
                     int pname,
                     IntBuffer params)
      • glLineWidth

        public static void glLineWidth(float width)
      • glLineWidthx

        public static void glLineWidthx(int width)
      • glLoadIdentity

        public static void glLoadIdentity()
      • glLoadMatrixf

        public static void glLoadMatrixf(float[] m,
                         int offset)
      • glLoadMatrixf

        public static void glLoadMatrixf(FloatBuffer m)
      • glLoadMatrixx

        public static void glLoadMatrixx(int[] m,
                         int offset)
      • glLoadMatrixx

        public static void glLoadMatrixx(IntBuffer m)
      • glLogicOp

        public static void glLogicOp(int opcode)
      • glMaterialf

        public static void glMaterialf(int face,
                       int pname,
                       float param)
      • glMaterialfv

        public static void glMaterialfv(int face,
                        int pname,
                        float[] params,
                        int offset)
      • glMaterialfv

        public static void glMaterialfv(int face,
                        int pname,
                        FloatBuffer params)
      • glMaterialx

        public static void glMaterialx(int face,
                       int pname,
                       int param)
      • glMaterialxv

        public static void glMaterialxv(int face,
                        int pname,
                        int[] params,
                        int offset)
      • glMaterialxv

        public static void glMaterialxv(int face,
                        int pname,
                        IntBuffer params)
      • glMatrixMode

        public static void glMatrixMode(int mode)
      • glMultMatrixf

        public static void glMultMatrixf(float[] m,
                         int offset)
      • glMultMatrixf

        public static void glMultMatrixf(FloatBuffer m)
      • glMultMatrixx

        public static void glMultMatrixx(int[] m,
                         int offset)
      • glMultMatrixx

        public static void glMultMatrixx(IntBuffer m)
      • glMultiTexCoord4f

        public static void glMultiTexCoord4f(int target,
                             float s,
                             float t,
                             float r,
                             float q)
      • glMultiTexCoord4x

        public static void glMultiTexCoord4x(int target,
                             int s,
                             int t,
                             int r,
                             int q)
      • glNormal3f

        public static void glNormal3f(float nx,
                      float ny,
                      float nz)
      • glNormal3x

        public static void glNormal3x(int nx,
                      int ny,
                      int nz)
      • glNormalPointer

        public static void glNormalPointer(int type,
                           int stride,
                           Buffer pointer)
      • glOrthof

        public static void glOrthof(float left,
                    float right,
                    float bottom,
                    float top,
                    float zNear,
                    float zFar)
      • glOrthox

        public static void glOrthox(int left,
                    int right,
                    int bottom,
                    int top,
                    int zNear,
                    int zFar)
      • glPixelStorei

        public static void glPixelStorei(int pname,
                         int param)
      • glPointSize

        public static void glPointSize(float size)
      • glPointSizex

        public static void glPointSizex(int size)
      • glPolygonOffset

        public static void glPolygonOffset(float factor,
                           float units)
      • glPolygonOffsetx

        public static void glPolygonOffsetx(int factor,
                            int units)
      • glPopMatrix

        public static void glPopMatrix()
      • glPushMatrix

        public static void glPushMatrix()
      • glReadPixels

        public static void glReadPixels(int x,
                        int y,
                        int width,
                        int height,
                        int format,
                        int type,
                        Buffer pixels)
      • glRotatef

        public static void glRotatef(float angle,
                     float x,
                     float y,
                     float z)
      • glRotatex

        public static void glRotatex(int angle,
                     int x,
                     int y,
                     int z)
      • glSampleCoverage

        public static void glSampleCoverage(float value,
                            boolean invert)
      • glSampleCoveragex

        public static void glSampleCoveragex(int value,
                             boolean invert)
      • glScalef

        public static void glScalef(float x,
                    float y,
                    float z)
      • glScalex

        public static void glScalex(int x,
                    int y,
                    int z)
      • glScissor

        public static void glScissor(int x,
                     int y,
                     int width,
                     int height)
      • glShadeModel

        public static void glShadeModel(int mode)
      • glStencilFunc

        public static void glStencilFunc(int func,
                         int ref,
                         int mask)
      • glStencilMask

        public static void glStencilMask(int mask)
      • glStencilOp

        public static void glStencilOp(int fail,
                       int zfail,
                       int zpass)
      • glTexCoordPointer

        public static void glTexCoordPointer(int size,
                             int type,
                             int stride,
                             Buffer pointer)
      • glTexEnvf

        public static void glTexEnvf(int target,
                     int pname,
                     float param)
      • glTexEnvfv

        public static void glTexEnvfv(int target,
                      int pname,
                      float[] params,
                      int offset)
      • glTexEnvfv

        public static void glTexEnvfv(int target,
                      int pname,
                      FloatBuffer params)
      • glTexEnvx

        public static void glTexEnvx(int target,
                     int pname,
                     int param)
      • glTexEnvxv

        public static void glTexEnvxv(int target,
                      int pname,
                      int[] params,
                      int offset)
      • glTexEnvxv

        public static void glTexEnvxv(int target,
                      int pname,
                      IntBuffer params)
      • glTexImage2D

        public static void glTexImage2D(int target,
                        int level,
                        int internalformat,
                        int width,
                        int height,
                        int border,
                        int format,
                        int type,
                        Buffer pixels)
      • glTexParameterf

        public static void glTexParameterf(int target,
                           int pname,
                           float param)
      • glTexParameterx

        public static void glTexParameterx(int target,
                           int pname,
                           int param)
      • glTexSubImage2D

        public static void glTexSubImage2D(int target,
                           int level,
                           int xoffset,
                           int yoffset,
                           int width,
                           int height,
                           int format,
                           int type,
                           Buffer pixels)
      • glTranslatef

        public static void glTranslatef(float x,
                        float y,
                        float z)
      • glTranslatex

        public static void glTranslatex(int x,
                        int y,
                        int z)
      • glVertexPointer

        public static void glVertexPointer(int size,
                           int type,
                           int stride,
                           Buffer pointer)
      • glViewport

        public static void glViewport(int x,
                      int y,
                      int width,
                      int height)


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