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Android Reference

FieldPacker


android.renderscript

Class FieldPacker



  • public class FieldPacker
    extends Object
    Utility class for packing arguments and structures from Android system objects to Renderscript objects.
    • Constructor Detail

      • FieldPacker

        public FieldPacker(int len)
    • Method Detail

      • align

        public void align(int v)
      • reset

        public void reset()
      • reset

        public void reset(int i)
      • skip

        public void skip(int i)
      • addI8

        public void addI8(byte v)
      • addI16

        public void addI16(short v)
      • addI32

        public void addI32(int v)
      • addI64

        public void addI64(long v)
      • addU8

        public void addU8(short v)
      • addU16

        public void addU16(int v)
      • addU32

        public void addU32(long v)
      • addU64

        public void addU64(long v)
      • addF32

        public void addF32(float v)
      • addF64

        public void addF64(double v)
      • addObj

        public void addObj(BaseObj obj)
      • addF32

        public void addF32(Float2 v)
      • addF32

        public void addF32(Float3 v)
      • addF32

        public void addF32(Float4 v)
      • addF64

        public void addF64(Double2 v)
      • addF64

        public void addF64(Double3 v)
      • addF64

        public void addF64(Double4 v)
      • addI8

        public void addI8(Byte2 v)
      • addI8

        public void addI8(Byte3 v)
      • addI8

        public void addI8(Byte4 v)
      • addU8

        public void addU8(Short2 v)
      • addU8

        public void addU8(Short3 v)
      • addU8

        public void addU8(Short4 v)
      • addI16

        public void addI16(Short2 v)
      • addI16

        public void addI16(Short3 v)
      • addI16

        public void addI16(Short4 v)
      • addU16

        public void addU16(Int2 v)
      • addU16

        public void addU16(Int3 v)
      • addU16

        public void addU16(Int4 v)
      • addI32

        public void addI32(Int2 v)
      • addI32

        public void addI32(Int3 v)
      • addI32

        public void addI32(Int4 v)
      • addU32

        public void addU32(Long2 v)
      • addU32

        public void addU32(Long3 v)
      • addU32

        public void addU32(Long4 v)
      • addI64

        public void addI64(Long2 v)
      • addI64

        public void addI64(Long3 v)
      • addI64

        public void addI64(Long4 v)
      • addU64

        public void addU64(Long2 v)
      • addU64

        public void addU64(Long3 v)
      • addU64

        public void addU64(Long4 v)
      • addMatrix

        public void addMatrix(Matrix4f v)
      • addMatrix

        public void addMatrix(Matrix3f v)
      • addMatrix

        public void addMatrix(Matrix2f v)
      • addBoolean

        public void addBoolean(boolean v)
      • getData

        public final byte[] getData()


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