Quick-and-dirty or quick-n-dirty, is a technique where something is done fast and sloppily, usually due to time constraints, pressure, testing purposes, or because the task was not considered important. This term commonly refers to software programming, where a feature or program is designed and written in a short amount of time, may contain errors and is usually hard to maintain.
Java Enterprise Edition (EE)
Java Standard Edition (SE)
RFC (standard status)
RFC (proposed standard status)
RFC (draft standard status)
RFC (informational status)
RFC (experimental status)
RFC (best current practice status)
RFC (historic status)
RFC (unknown status)
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